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Devlog
Steel Carnival
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Devlog
Blocking patch
August 15, 2020
by
Electrum Labs
Changes: All physical abilities can now be blocked to take half damage instead. All enemies with abilities got a 5 health boost. Chef cooldown from 2s to 1.8 Strider cooldown from 8s to 6 All enemie...
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Bug Fixes and Preliminary Arena
August 15, 2020
by
Electrum Labs
Changes: Added preliminary map Added ouroboros hit fx Trimmed forward roll animation Fixed a collision bug which caused a collision on the explosion indicator Fixed a collision bug which caused the pl...
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QoL and Friends
August 15, 2020
by
Electrum Labs
Changes: Finally built the lighting. Created indicators for shops, and reduced the shop ranges. Created an indicator for cataclysm (John the Spotter) Reduced ambient sound volume. Lowered weapon damag...
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The Ability Update
August 08, 2020
by
Electrum Labs
Enemies after level 3 now have special abilities. Updated sounds...
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UX improvements
July 21, 2020
by
Electrum Labs
- Give more start money - Money and level now available in the shop menu - Gold rewards for enemies elaborated - Enemies now give less gold in general - Brutality nerfed - New sorted items - Added the...
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Better HUD + More stuff
July 19, 2020
by
Electrum Labs
Rearranged UI Added a detailed stats screen Added the following items: Potions of Brutality, Potions of Fervor Renamed weapons, added specialty weapons...
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Potions + HUD Cleanup
July 18, 2020
by
Electrum Labs
Added new potions, hud clean up...
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Combat update
July 17, 2020
by
Electrum Labs
Major changes to weapons and AI. Attributes added...
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0.1.2 changes
July 14, 2020
by
Electrum Labs
+ implemented "smarter ai" + enemy health now displayed + multidirectional rolling implemented...
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0.1.1 bugfixes
July 14, 2020
by
Electrum Labs
Bug fixes: - Fixed glitch where armor shop wouldn't open when moving too quickly in between shops - Fixed load game glitch - Always set game input to game when constructing "PC_InGame" - Armor is...
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